
macrorealms
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About
I am from Los Angeles, CA, and skilled in both 2D and 3D art. With 8 years as a 3D Technical Artist and 6 years as a 2D Artist, I bring a disciplined approach to the intersection of technique and creativity.
Work Experience
July 2008 - January 2015
May 2015 - July 2024
As a 2D Artist at Age of Learning, Inc., I developed characters, game elements, and mechanics for ABCmouse.com and other games. I also mentored new artists and collaborated with the team to troubleshoot and resolve technical issues.
As a Technical Artist II at USC Institute for Creative Technologies, I helped create a pipeline for processing lightstage data and optimized scan data quality. I also produced media across graphic design, web design, video editing, and motion graphics, and contributed to developing benchmarks for photorealistic human avatars.


